Skip to content
Estandartes

Estandartes privacy policy

Effective October 24, 2026 · Last updated: November 4, 2026 · Version 2.1 (adds the game's links and the site's voluntary donations)

The essentials

  • Estandartes doesn't ask you to create an account and does not collect your personal data.
  • From version 0.7.1, the game shows ads from Google AdMob, always child-appropriate and non-personalized, and it does not use your advertising ID. There are optional rewarded ads (in the shop and to call the merchant at the Market: only if you choose to watch them) and, outside of matches, a banner on the main menu and, sometimes, a full-screen ad when you return to the menu after a match. There are never ads while you play.
  • The game has no purchases and no analytics or tracking tools.
  • Your saved games, settings, maps and banner are stored only on your phone. We never see them.
  • 1 vs 1 connects two phones directly on the same WiFi network, without going through any server.
  • If we add other kinds of ads, personalized ads or the purchase to remove them, we will update this policy first and let you know.

1. Who we are

Estandartes (Google Play ID: com.kuantis.Estandartes) is an Android game developed and published by Kuantis ("we", "us"). We are the controller of the personal data described in this policy.

Contact email: kuantis.dev@gmail.com.

2. Scope

This policy applies to the Estandartes game, to this website (kuantis.github.io/estandartes) and to the messages you send us.

We wrote it to comply with the data protection laws of the places where the game is offered, including: the European Union General Data Protection Regulation (GDPR) and its United Kingdom equivalent; in the United States, the Children's Online Privacy Protection Act (COPPA) and state privacy laws such as California's (CCPA, as amended by the CPRA); Brazil's General Data Protection Law (LGPD); and the personal data protection laws of Latin American countries. If the law of your country gives you more rights or protection than this policy, your law prevails.

3. What the game stores on your phone

To work, the game stores in your phone's memory:

This data never leaves your phone and we never receive it. It cannot identify you. It is deleted if you uninstall the game or clear its data in Settings › Apps › Estandartes › Storage › Clear data (names may vary by phone).

Android backup: if you have backup to your Google account turned on, Android may include this data in it so it can be restored on another phone. That backup is handled by Google according to your settings and its privacy policy; we have no access to it.

4. What we don't collect

We do not collect or receive your name, email, phone number, contacts, photos, location, advertising ID, device identifiers or what you do in the game. When an ad is shown, Google processes some technical data to show it to you (see section 8). The game has no accounts, no chat and no online social features, and it does not use cookies.

5. 1 vs 1 over WiFi

To play against another person, the two phones connect directly to each other on the same WiFi network or one phone's hotspot, without internet and without servers. To do so:

None of this is sent to us. If the two phones fall out of sync during a match, the game may save on your phone a technical log of the error (with data such as the phone model and game version), which does not leave your phone unless you choose to share it. We recommend playing on trusted networks.

6. What you choose to share

With Android's share menu you can send:

Nothing is sent automatically: you choose the file and the app that receives it (for example, WhatsApp or Google Drive), and from then on that app's privacy policy applies. If you send us a file to help us with a bug, we use it only for that purpose.

7. Android permissions

PermissionWhat it is used for
Network access (INTERNET), network and WiFi state (ACCESS_NETWORK_STATE, ACCESS_WIFI_STATE) and local network announcements (CHANGE_WIFI_MULTICAST_STATE)To find rooms and play 1 vs 1 on your local network and, from version 0.7.1, to load the ads (from Google AdMob). The game does not connect to any server of ours. The advertising ID permission (AD_ID) and the permissions of the Android advertising APIs (ACCESS_ADSERVICES_AD_ID, ACCESS_ADSERVICES_ATTRIBUTION and ACCESS_ADSERVICES_TOPICS), which the ads SDK adds, are removed: the game does not have them.
Read and write files (READ_EXTERNAL_STORAGE, WRITE_EXTERNAL_STORAGE)Only on older Android versions, to import and share the maps and files you choose.
Vibration (VIBRATE)From version 0.6.0, so the phone vibrates when you are attacked or the match ends. It can be turned off in Settings. It gives no access to any data.
Keep the phone awake and foreground service (WAKE_LOCK, FOREGROUND_SERVICE)From version 0.7.1. They are added by the Android task library (WorkManager) that Google's ads SDK uses to send its internal pings even if you close the game. The game does not use them directly and they give no access to your data.

The game does not ask for access to your camera, microphone, location, contacts or photos.

8. Third-party services

9. Children

Estandartes is suitable for everyone, including children under 13. We do not collect personal data from anyone, including children.

About the ads:

If you are a parent or guardian and believe a child has sent us personal data (for example, in an email), write to us at kuantis.dev@gmail.com and we will delete it.

10. Ads and purchases in the future

Today there are child-appropriate, non-personalized ads from Google AdMob (section 8). We plan to add an in-game purchase to remove the ads that appear on their own. If we add personalized ads or other ad providers:

The purchase is processed by Google Play. We do not receive your card or payment details: only a purchase confirmation so the option can be activated in the game.

11. Emails you send us

If you write to us, we use your email address and what you tell us only to reply and resolve your request. We do not sell this data or share it with anyone, unless the law requires it.

Where the law requires a legal basis (for example, under the GDPR or the LGPD), we process the data in your emails based on our legitimate interest in answering your requests and, where applicable, to comply with legal obligations. The ads are not personalized and do not use profiles. If personalized ads are added in the future, we will show them only with your consent, which you can withdraw at any time.

13. We don't sell your data

We do not sell personal information or share it for cross-context behavioral advertising, as defined by California law (CCPA/CPRA) and similar laws. We do not process sensitive personal information.

14. Your rights

Depending on the law of your country, you can ask us to access your personal data, correct it, delete it, restrict or object to its use, receive it in a portable format, and withdraw your consent. We will not treat you differently for exercising these rights. Because the game does not send us data, the only data we normally may have is your email, if you wrote to us.

To exercise your rights, write to kuantis.dev@gmail.com. We will reply as soon as possible and within the period set by the law of your country (for example, one month in the European Union). We may ask for some information to confirm the request is yours.

You may also file a complaint with the data protection authority of your country, for example your national authority in the European Union, the ANPD in Brazil, the AAIP in Argentina or the Superintendence of Industry and Commerce in Colombia.

15. Security

Game data stays on your phone, protected by Android's security. 1 vs 1 matches travel only over your local network and the room requires a password. No system is completely secure: keep your phone updated and play on trusted networks.

16. International transfers

Today we do not transfer personal data to other countries, except the emails you send us, which are stored on Google's servers (Gmail) that may be located outside your country. Google applies recognized safeguards for these transfers, such as the European Union standard contractual clauses.

17. How long we keep data

18. Changes to this policy

If we change this policy, we will publish the new version on this page with its date. If the change is significant (for example, when we add ads), we will also announce it in the game or on the Google Play listing before it takes effect.

19. Contact

Kuantis · kuantis.dev@gmail.com

This policy is also available in Spanish. If the versions differ, the Spanish version prevails, unless the law of your country provides otherwise.